Game ready RPG-7 for PBR game engines/renderers. Modeled in 3ds Max 2021.
Comes with two versions of the rocket: one for inserting into the RPG-7 and one for when it's flying in the air.
The front and rear sights can be folded down.
This product is intended for game/real time/background use. Renders done in Marmoset Toolbag 3. Default renders in 3ds Max will NOT look like the preview images. The Marmoset Toolbag scene is included.
||SPECS||
- Geometry is triangulated with a fully quaded model also available.
- 16089 polys for the RPG-7. ~3300 polys for the rocket.
- All materials and objects named appropriately
- Scaled to approximate real world size (centimeters)
- Tested in Marmoset Toolbag 3 (see renders)
- Tested in Unreal Engine 4
- Tested in Unity Engine
- No special plugins needed.
- .obj and .fbx versions exported from 3ds Max 2020
- Model unwrapped manually to make most efficient use of the UV space.
|| Textures ||
- 4096x4096 base color, roughness, metalness, normal and AO (ambient occlusion) for the RPG-7
- 2048x2048 base color, roughness, metalness, normal and AO for the rocket
- Also included: textures in specular/gloss PBR format for those who prefer that setup.
- Also included: extra texture maps such as curvature, world space normal, and world position
- Textures designed for physically based rendering (PBR)
- Model texture paths are stripped
I have exported specialized texture maps for Unreal Engine 4 and Unity. See the extra downloads section for those textures and instructions on using them. Substance Painter source files also available in the extra downloads so that you can easily alter the textures as you wish with Substance Painter.