RPK-74 model with PBR textures, two material sets, created for games, real time renderings, etc.
-- 2 Material Sets, 6 Different weapon Skin Textures --
[[ MATERIALS]]
- Original material
- Custom material set, wooden parts and magazine materials replaced with polymer material +6 variation camouflage textures (green, desert, urban, sea, black, fire)
[Geometry]
Scaled to approximate real world size (centimeters)
- Geometry for game engines
- Tested in Unreal Engine 4
- Tested in Unity3d
- Tested in Marmoset Toolbag 3
- .fbx version exported from Blender3d
[Textures]
- RPK-74: 4096x4096 base color, roughness, metalness, normal and AO (ambient occlusion) maps
- 5.45x39mm cartridge: 4096x4096 base color, roughness, metalness, normal and AO (ambient occlusion) maps
- Bolt Spring : 2048x2048 opacity, base color, roughness, metalness, normal maps
- Physically based rendering (PBR) Textures in .png format
Additional textures (curvature, thickness, AO, world position, thickness, position, ID)
RPK polymer material + 6 skins textures in folder RPK74_polymer_6_var_textures
Included specialized texture maps for Unreal Engine 4 and Unity
[RIG]
- Bolt and bipod springs screw value as morph targets
Two Blender files, original RPK_74 for Blender Version 2.79 and second for Blender v. 2.91