Game ready Samurai Weapons in 3D Max file (version 2009 minimum).
.FBX, and .OBJ files are included.Unity Asset included.
- Katana with scabbard: 636 polygons, 712 vertexes, 1,267 triangles.
- Wakisashi with scabbard: 612 polygons, 686 vertexes, 1,215 triangles.
- Katana: 234 polygons, 255 vertexes, 463 triangles.
Wakisashi: 226 polygons, 246 vertexes, 445 triangles.
Bow: 184 polygons, 189 vertexes, 368 triangles.
Quiver wit arrows: 438 polygons, 515 vertexes, 818 triangles.
Arrow: 15 polygons, 25 vertexes, 24 triangles.
Textures are in .TIF file format. (diffuse, normals and specular) 2048x2048.
MAX (Autodesk 3ds Max, filesize: 27.5 MB), OBJ (OBJ, filesize: 55.1 MB), FBX (Autodesk FBX, filesize: 27.5 MB), OTHER (Other, filesize: 31.4 MB)