Sandstone Butte 4 3D model
Native scene:
3dsMax2012 V-Ray render.
Additional scenes:
- 3dsMax2012 Scanline render.
- *.FBX
- *.OBJ
If you took files from StemCell converted formats, note you can find 8k Diffuse map at *_Textures.zip, also you can use Displace and Bump maps to get some additional details.
- Clean topology, solid model
- Optimized for polygon efficiency
- No third party plugins needed for Scanline scene
Objects: 1
Subdivision Level 0
Polygons: 14, 025
Verts: 13, 897
Subdivision Level 1
Polygons: 111, 680
Verts: 55, 842
Textures:
sandstone_butte_4_Diffuse.tif 8196 x 8196
sandstone_butte_4_Specular.tif 4096 x 4096
sandstone_butte_4_Glossiness.tif 4096 x 4096
sandstone_butte_4_Normal.tif 4096 x 4096
sandstone_butte_4_Bump.tif 4096 x 4096
sandstone_butte_4_Displace.tif 4096 x 4096
Units: centimeters
Dimensions: 111087cm x 110845cm x 36375cm
Light rig not included.
Preview images rendered with V-Ray, and Marmoset (dark bg)
Native | 3ds Max 2012 | V-Ray 2.30.01 3ds Max 2012 | Default Scanline Maya 2015 | V-Ray 3.2 Maya 2015 | mental ray Cinema 4D R18 | Advanced Render FBX OBJ