Description
A sci-fi weapon model designed for games, renders, and real-time projects. Modeled and optimized in Autodesk Maya, with clean topology (~15K faces) and 2K PBR textures created in Substance 3D Painter.
Formats: FBX / OBJ Faces: ~15,000 Textures: 2K (BaseColor, Roughness, Metallic, Normal, AO) Usage: Game asset / Render / Animation
Perfect for sci-fi or futuristic projects. Free to download — credit appreciated
Watch the full modeling & texturing process on YouTube: YouTube Channel — asedra.3dFollow my channel for more 3D weapon design, hard surface modeling, and texturing breakdowns