- Single material
- Archive textures.zip contains 4K textures
- Normal map is in OpenGL format
- Textures: ambient occlusion, base color, normal map, roughness, metallic
- Enough geometry to make the surface look smooth
- This one-piece helmet, the protective glass cannot be lifted.
- Texel density of some parts is about 50 pixels per centimeter, in some 70 pixels per centimeter (with 4k textures)
BLEND (Blender, filesize: 21.9 MB), OBJ (OBJ, filesize: 238 KB), FBX (Autodesk FBX, filesize: 355 KB), GLTF (glTF, filesize: 12.7 MB), PNG (PNG, filesize: 26.5 MB), OTHER (Other, filesize: 15.2 MB)