My Original Work
You can use this futuristic concept in so many scenarios Like :
- Advanced devices ( Computer - big Battery - Control or intel center - Artificial Intelligence core )
- SCI-FI containers and storages ( Ammo - Weapon - Explosives - Food supply )
- Nuclear Bomb !
Transformations are At 0.0.0 (scene origin)
- Clean geometry with High quality textures and Zero UV stretching .
Names :
Objects Name : S _Element _01
Material Name : M _Element _01
Textures : 4096x4096 PNG
- T_Element _01 _Alpha Transparent (Mask)
- T _Element _01 _Base _Color
- T _Element _01 _Emissive
- T _Element _01 _Height
- T _Element _01 _Metallic
- T _Element _01 _Mixed _AO
- T _Element _01 _Normal _DirectX
- T _Element _01 _Roughness
3D Formats :
- UE4 Asset
- 3ds Max 2014
- FBX 2016 2013 (Please Contact for other Versions )
- OBJ (.obj, .mtl)
- Maya 2013
- 3DS
- Collada (.dae)
- DWG 2010
- STL 2010
Importing:
- Importing process is not always perfect in any cases (Because there are too many softwares with different standard for each one) so it needs to do some adjustment.
- First Copy/Paste the Textures to a folder beside the scene file . Rename the Folder to Textures
- If this did not work ... Then Copy/Paste the Textures beside the scene file . (Same Folder)
For unreal engine 4 AssetJust Copy and Paste Content Files in to the Content Folder
If you need help... please send me a message :)
low-poly sci-fi machine for game assets
MA (Autodesk Maya, filesize: 161 KB), OBJ (OBJ, filesize: 24.7 KB), FBX (Autodesk FBX, filesize: 276 KB), MAX (Autodesk 3ds Max, filesize: 844 KB), TEXTURES (Textures, filesize: 52.9 MB), 3DS (3D Studio, filesize: 59.1 KB), DAE (Collada, filesize: 162 KB), STL (Stereolithography, filesize: 65.5 KB), DWG (AutoCAD, filesize: 68.2 KB), UASSET (UnrealEngine, filesize: 63.4 MB)