MX-01 Military Combat Mech
- Concept designed by me.
- Model's scale: 10.6 meters in height.
- Already basic rigged (combat-mech_rigged_packed.blend, unpacked_blender.rar, and other animated .blend files) and has animations like the preview video.
- The rigged armature needs Wiggle Bone add-ons for the jiggle effect of bones (You can download it free here: https://blender-addons.org/wiggle-bones-addon/ and it would be great if you donate to them) You need to install the add-on before open the animated Blender file.
- Animations list: Start Up, Idling (looped), Walking (looped), Aiming, Handgun Fire (looped), Rocket Launch (looped), Stop Attack, Being attacked (looped), Disable (.fbx and.blend formats inside animated-fbx-and-blender.rar files).
- 1 UDIM non-overlapping UV mapping.
- 2 base color map variations.
- Texture maps resolution: 8192x8192 (include Substance Painter file for export other resolutions and modify detail).
- Polycount: 15963 poly quad mesh.
- Suitable for both raytracing render and realtime render.
- Cannot be used for 3D printing
- The demo animation video render by Eevee realtime render engine and images rendered by Cycles raytracing render engine (Blender 3.3).
- If my product not as good as you expected, please send me a message for feedback so I can give you a warranty and improve the quality of the store.
BLEND (Blender, filesize: 666 MB), FBX (Autodesk FBX, filesize: 559 MB), USDZ (USDZ, filesize: 531 MB), TEXTURES (Textures, filesize: 280 MB), EXR (EXR, filesize: 280 MB), JPG (JPG, filesize: 280 MB), PNG (PNG, filesize: 280 MB), SPP (Substance Painter, filesize: 1.13 GB)