Sci-fi Robot Character 01 Low-poly 3D model
Home Catalog Sci-fi Robot Character 01 Low-poly 3D model

Publication date: 2024-08-21

Buy Sci-fi Robot Character 01 Low-poly 3D model

$29.99

License: Royalty Free No Ai

author:

fursovdanylo

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «fursovdanylo». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

Highly detailed, realistic 3D robot character. The model is rigged to UE4 mannequin skeleton and has customizable colors.

Polycount

Faces 35,953 ・ Tris 70,900 ・ Verts 35,840

Character does not have LOD system

4K Textures

BaseColor, Normal, Emissive, IDMap, ORM(OcclusionRoughnessMetallic)

4 Texture sets: Torso, Head, Arms, Legs

Tested with various animations

  • Advanced Locomotion System v4
  • Lyra Starter Game
  • Standard 3rd person animations

Unreal Engine 5

Key Features

  • Rigged with UE4 mannequin skeleton
  • Materials with easily customizable colors
  • Includes full-body mesh and modular parts

Materials

The colors of the material are configurable through parameters in material instance. A Material ID map is used for changing colors of a BaseColor Map.

Materials include configurable layers for dirt and blood effects.

Patterns and surface layers can use UV or Tri-planar projections.

All materials are easily extendable, allowing the addition or removal of layers if needed.

Unity

Key Features

  • Supports Built-in, URP, and HDRP
  • Fully Rigged with Humanoid Rig
  • Materials with easily customizable colors
  • Includes full-body mesh and modular parts

Materials

Materials are made in Shader Graph. There are three basic materials, one for each rendering pipeline. The colors of the material are configurable >through parameters. A Material ID map is used for changing colors of a BaseColor Map.

Materials include configurable layers for dirt and blood effects.

All materials are easily extendable, allowing the addition or removal of layers if needed.

Blender

Key Features

  • Сontains two identical armatures, with one having a different bone orientation, making it suitable for export to UE5 and Unity. They can be easily swapped.
  • Materials with easily customizable colors
  • Includes full-body mesh and modular parts
  • two types of FBX files available: one with a material set up for UDIM textures and another with separate materials.

Materials

The colors of the material are configurable through parameters. A Material ID map is used for changing colors of a BaseColor Map.

Technical details

  • Rigged: Yes
  • Rigged to Epic skeleton: Yes
  • If rigged to the Epic skeleton, IK bones are included: Yes
  • Animated: No
  • Number of Animations: 0
  • Animation types (Root Motion/In-place): 0
  • Number of characters: 1
  • Vertex counts of characters: 70,900
  • Number of Materials and Material Instances: 5
  • Number of Textures: 23
  • Texture Resolutions: 4096x4096
  • Supported Development Platforms: Windows
  • Important/Additional Notes: in Unreal Engine textures use udims, so you need to enable virtual texture support in the project settings
BLEND (Blender, filesize: 172 MB), FBX (Autodesk FBX, filesize: 13.1 MB), UASSET (UnrealEngine, filesize: 199 MB), PNG (PNG, filesize: 172 MB), UNITYPACKAGE (Unity 3D, filesize: 177 MB)

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 35953
  • Vertices: 35840
  • Plugins used
  • Geometry: No N-gons | No faceted geometry | Manifold geometry |
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