My Original Work
SCI-FI Gun 3D Concept With 3 LOD
Update 2 : Lowest -Poly Added 8990 Vertices (Mesh) (IMO For a curvy Model with high details is not bad)
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Update 1 : Low-Poly Added (Mesh + Polygon)
.Note :
- Model has mirrored uvs (Overlapping)
- Transformations are At 0.0.0 (scene origin)
Objects Name :
S _Weapon*Root* _01
- S _Weapon TOPBarrel _01
- S _Weapon Sight _01
- S _Weapon LowBarrel _01
- S _Weapon Body _01
- S _Weapon MidPipe _01
- S _Weapon Magazine _01
- S _Weapon Trigger _01
- S _Weapon Grip _01
- S _Weapon Stock _01
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Material Name : M _Weapon _01
Textures : 4096x4096 PNG
- T _Weapon _01 _Base_Color
- T _Weapon _01 _Emissive
- T _Weapon _01 _Roughness
- T _Weapon _01 _Metallic
- T _Weapon _01 _Mixed _AO
- T _Weapon _01 _Normal
- T _Weapon _01 _Normal_DirectX
- T _Weapon _01 _Height
MA (Autodesk Maya, filesize: 28.1 MB), OBJ (OBJ, filesize: 42.5 MB), FBX (Autodesk FBX, filesize: 42.4 MB), MAX (Autodesk 3ds Max, filesize: 29.6 MB), MA (Autodesk Maya, filesize: 28.1 MB), TEXTURES (Textures, filesize: 38.6 MB), 3DS (3D Studio, filesize: 25.3 MB), DAE (Collada, filesize: 31.8 MB), STL (Stereolithography, filesize: 7.07 MB)