I think it is a nice volcanic island. Combo of spring snow remains, volcanic ashes and greenery. It could be pretty nice base terrain for some survival game (I added a lot of masks). Looks diverse, unique. Some nice places for port, lots of walkable areas around central volcano crater.
Technical Specifications
• Location: Alaska, Aleutian snowy volcano island
• Precision: 5m DEM
• Real world scale: 14.80 × 14.80 km (9.20 × 9.20 mi); elevation range: 0–1047 m (˜ 0.651 miles)
• For full control over the geometry, you can use the included height maps to create a mesh at any resolution you need.
Textures & Maps (8K Resolution)
8K Textures (Lossless PNG):
• BaseColor (srgb)
• Ambient Occlusion (AO) (linear)
• Roughness (linear)
• Metal (linear)
• Normal (OpenGL, Y+) (linear) (MikkTSpace)
Channel Packed (optional):
• ARM (Ambient Occlusion, Roughness, Metallic)
• ORM (Occlusion, Roughness, Metallic )
Masks
• Includes a full set of masks (ocean water,..).
Height & Displacement (High-Bit Depth)
• Mesh height(displacement) map available as 16-bit PNG and 32-bit TIFF.
General Info
• Model is professionally designed according to StemCell quality standard and StemCell certified.
• Preview renders done in a variety of lighting conditions, from dawn and morning to midday.
• Renders shown under neutral lighting with no post—what you see is what you get.
• High quality well prepared asset designed for ease of use with no hassle. Just drop and render.
Download now and start rendering.
Native | 3ds Max 2022, 2025 | V-Ray Blender 3.4 | Blender Render 3,4 Maya 2017 | Arnold 5.3.1.1 Maya 2015 | V-Ray 3.2 Cinema 4D R18 | Arnold 3.2 Cinema 4D R18 | Advanced Render 3.2 3ds Max 2015 | V-Ray 5.20.23 3ds Max 2018 | Arnold 7.0 FBX glTF USDz