This product is intended for game/real time/background use. This model is not intended for subdivision. Renders done in Marmoset Toolbag 3. The Marmoset Toolbag scene is included.
This product includes 5.56mm NATO cartridge and optional drum magazine.
SPECS
- The weapon is separated into objects to make animation easier. Movable parts include charging handle, bolt carrier, magazine, magazine release, fire selector, and trigger.
- Model is tris only. Triangle count is in the polygon count box. A quaded version for 3ds Max 2019 also included (useful for making LOD's)
- No n-gons
- Model unwrapped manually to make most efficient use of the UV space.
- All materials and objects named appropriately
- Scaled to approximate real world size (centimeters)
- Weapon Dimensions: 102cm x 5cm x 20cm
- Tested in Marmoset Toolbag 3 (see renders)
- Tested in Unreal Engine 4
- Tested in Unity Engine
- No special plugins needed.
- .obj and .fbx versions exported from 3ds Max 2018
Textures
- 4096x4096 PBR base color, roughness, metalness, normal and AO (ambient occlusion) maps
- 2048x2048 PBR textures for the drum magazine
- 512x512 PBR textures for the cartridge
- There is a separate download of the textures in specular/gloss PBR format for those who prefer that setup.
- Textures designed for physically based rendering (PBR)
- Model texture paths are stripped
I have exported specialized texture maps for Unreal Engine 4 and Unity. See the extra downloads section for those textures and instructions on using them.
Substance Painter Project used to make the textures for this weapon is also downloadable.