Game low-poly 3d-model of burnt AbramsX. Abrams X is prototype of US next gen main battle tank.
Features:
- Modeled in Blender 3.0
- All images are taken in Marmoset Toolbag 4 with ray tracing
- Render scene in Blender is not setuped
- Included Marmoset Toolbag (ver. 4.02) scene
- Included Substance Painter (ver. 2020.2.2 (6.2.2)) file project for easy change colors
- Provided in 4 colors: grey, green, desert and rusted.
- A moving parts have correct pivot points (origins)
- Model is triangulated
Polycount:
- Tris: 44 865
- Verts: 49 277 (in game engine)
Textures (PBR, metalness workflow):
- 4096x4096 main texture
- 1024x512 for tracks
Texel density: 250 px/m (approx.)
BLEND (Blender, filesize: 1.68 MB), OBJ (OBJ, filesize: 1.08 MB), FBX (Autodesk FBX, filesize: 1.78 MB), TBSCENE (Marmoset Toolbag, filesize: 29.6 MB), SPP (Substance Painter, filesize: 297 MB), TEXTURES (Textures, filesize: 197 MB)