The OCEAN EYE vintage Surveillance aircraft Low-poly 3D model
Home Catalog The OCEAN EYE vintage Surveillance aircraft Low-poly 3D model

Publication date: 2024-04-27

Buy The OCEAN EYE vintage Surveillance aircraft Low-poly 3D model

$2

License: Royalty Free No Ai

author:

poorhoseini-m

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «poorhoseini-m». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats

overview

The OCEAN EYE

is a vintage Surveillance aircraft that designed conceptual.

OCEAN EYE landing in water,

Has both proppeller engine and jet motor engine.

Painted based on U.S navy marines graphics.

It has seen many wars,

But now has no guns and is the time for a tour.

Designed by blender software

with various export format for easy use,

Modeling accurate with good details,

Correct and non-overlapped UV mapping,

Use right and high quality PBR materials,

Lighting and rendering high quality,

And prepared for both render engines,

THE CYCLES and THE EEVEE

material

I used the right material,

Which I put a lot of effort into making it more natural.

Suitable for any use

The Ocean eye can be present in any scene.

If you're looking forward to making a game

you can fly the Ocean Eye,

engage in recreational or military reconnaissance,

or race.

You can use it in the special effects of the movie

or in your animation.

It could be displayed on a poster.

UV mapping is necessary!

I UV mapped this accurately.

I utilized the smart UV option for a few parts.

For the most part, I manually UV mapping using mark seams

to achieve a clean and accurate UV mapping.

Detail is everything!

I endeavored to remember every detail, both material and modeling, such as body, engine, and every necessary detail.

Completely realistic, Conceptual design

For me it is important to focus on the realistic.

That's why I optimize and use the cycle render engine to achieve the most realistic feel of vintage aircraft while trying to keep the design conceptual.

Optimization is essential !

Optimization is essential for any project.

This has a direct impact on the render time

and viewport performance.

The Ocean Eye was designed

with minimum poly count to optimize.

Modular design

Using a 3D model in any work requires making some changes, deleting some parts, or moving object parts separately to animate. Modular model design is the easiest way to achieve all of this. My model is composed of various components, which are named and arranged in a manner that is suitable for use in any work.

BLEND (Blender, filesize: 512 MB), BLEND (Blender, filesize: 512 MB), OBJ (OBJ, filesize: 17.5 MB), FBX (Autodesk FBX, filesize: 6.19 MB), GLTF (glTF, filesize: 2.19 MB), STL (Stereolithography, filesize: 22.9 MB), PLY (Ply, filesize: 4.81 MB), DAE (Collada, filesize: 10.6 MB), USD (USD, filesize: 5 MB), TEXTURES (Textures, filesize: 121 MB)

3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 120048
  • Vertices: 123399
  • Geometry: Subdivision ready
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