Triceratops Toy 1 3D model
Home Catalog Triceratops Toy 1 3D model

Publication date: October 19, 2025

Buy Triceratops Toy 1 3D model

$29

License: Editorial Uses Only

Rigged PBR Realtime Animated Free
author:

shiva3d

Renders and source materials belong to the author shiva3d.
Specifications
Platform
turbosquid
Animated
✕
Rigged
✕
3D Print ready
✕
VR / AR / Low-poly
✕
PBR
✓
Textures
✓
Materials
✓
UV Mapping
✓
Polygons
30348
Vertices
30350
Geometry
Unknown
Usage recommendations
Realtime rendering ✕
PC Game development ✕
Mobile Game Development ✕
VR/AR applications ✕
Visualisation ✓
Cinema ✓
Advertising ✓
3D Printing ✕
CAD Engineering ✕
E-Commerce & Interactive 3D Web ✕
FAQ
Is this a free 3D model?

No, this model costs $29.

How do I download this 3D model?

Use the "Go to purchase" button below to get this model.

What license applies to this model?

This model is distributed under the Editorial Uses Only license. Click "Go to purchase" for full license details.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. See the Specifications block for more information.

What textures and materials does this 3D model include?

This model has textures and materials, including PBR. See the Specifications block for more information.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
Triceratops Toy 3D Model

This High-Quality 3D model is fully optimized and ready for integration into any project without additional cleanup.

Scene Details:

Meshes: 1 (clearly named for ease of use)

Groups: 1 (root group containing all meshes, named to match the model)

Units: Centimeters

Layer: Named to match the model for streamlined use

Geometry Information:

Polycount: 30348 (non-subdivided)

Vertex Count: 30350

Topology: Error-free, primarily quads, ideal for subdivision

Modifiers: TurboSmooth in 3ds Max; suitable for close-ups with subdivision

UVs and Texturing:

UV unwrapped with no overlaps. Non-essential areas have reduced texel density to maximize detail in visible areas.

Materials and Render Compatibility:

Native Renderer: V-Ray with PBR shader; compatible with all render engines supporting PBR.Model versions for popular renderers are available in StemCell archives.

Textures: BaseColor, Roughness, Normal, Metallic, AO, (PNG format, 4096x4096 resolution)

Naming: Logical, consistent naming for all materials and textures.

Note: HDRI, lights, and cameras used for previews are not included.
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