Trident Collection GameReady With PBR Textures Low-poly 3D model
Home Catalog Trident Collection GameReady With PBR Textures Low-poly 3D model

Publication date: 2022-01-26

Trident Collection GameReady With PBR Textures Low-poly 3D model

$34.4

License: royalty_free

author:

Eight-Vertex

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «Eight-Vertex». CGhub does not claim copyright ownership over the content used.
  • Description

Realistic 3D model of Trident Weapon Metal and Golden Version

File formats: Blender, OBJ, FBX, DAE.

Game ready - perfectly fits for Unity and Unreal

Features:

-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.

-Clean and optimized topology is used for maximum polygon efficiency.

-Model is fully sub-dividable to allow Turbosmooth Iterations to increase mesh smoothness if needed.

-All textures and materials are tailored and applied for high quality render results.

- Low Poly and optimized for using for games, films, commercials etc.,

-All objects have fully unwrapped UVs.

-No extra plugins are needed for this model.

-Units: meters.

-- PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows

Texture Maps and Resolutions

PBR - Metallic and Specular Maps

  • Basecolor (4096*4096)
  • Diffuse (4096*4096)
  • AO (4096*4096)
  • Roughness (4096*4096)
  • Glossiness (4096*4096)
  • Metallic (4096*4096)-Height (4096*4096)
  • Specular (4096*4096)
  • NormalDirectX (4096*4096)
  • NormalOpenGl (4096*4096)

Texture Maps for Unity

Universal Render Pipeline(URP) - Both Metallic and Specular Workflows

  • AlbedoTransparent (4096*4096)
  • MetallicSmoothness (4096*4096)
  • SpecularSmoothness (4096*4096)
  • Normal (4096*4096)

High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows

  • Basemap (4096*4096)
  • MaskMap (4096*4096)
  • Specular(4096*4096)
  • Normal (4096*4096)

Texture Maps for V-Ray Metallic & Specular Textures

  • Basecolor (4096*4096)
  • Roughness (4096*4096)
  • Glossiness (4096*4096)
  • Metallic (4096*4096)
  • Specular (4096*4096)
  • Normal (4096*4096)-Height (4096*4096)

Texture Maps for Maya Arnold AI Standard Textures

  • Basecolor (4096*4096)
  • Roughness (4096*4096)
  • Metallic (4096*4096)
  • Normal (4096*4096)-Height (4096*4096)

UE4 Packed

  • Basecolor (4096*4096)
  • Normal (4096*4096)
  • OcclusionRoughnessMetallic (4096*4096)

Originally created with Blender 2.9. No 3rd party plugins required.

PolyCount Without SubdivisionOne Trident model has

Vertices - 1059Faces - 994Tris - 1912

The units used in this project is,

Unit System : MetricLength : MetersRotation : Degrees

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3D Model details

  • cgtrader Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs: non_overlapping
  • Geometry: Polygon mesh
  • Polygons: 994
  • Vertices: 1059
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