This is a real-time optimized 3D asset representing the Trijicon ACOG 4x32 combat optic, widely used on modern military rifles. The model is built to real-world proportions, ready for integration into games, simulations, or virtual production pipelines.
Key Features:
- Created in Blender 4.3
- Preview renders made with Marmoset using a single HDRI studio light
- Dimensions are close to those of the real world, but not 100% accurate
- Clean UV mapping with controlled overlapping to optimize texture use
- Uses PBR metal-roughness workflow
- Three materials:
- Main scope body (4K)
- Glass elements (2K)
- Reticle (2K, packed BaseColor + Emission + Alpha)
- Target texel density: 150 px/cm
- Low poly topology, suitable for game engines and real-time rendering
Textures:
- Resolution: 4096x4096 px
- Format: PNG
- Includes:
- Base Color
- Metallic
- Roughness
- Normal (DirectX + OpenGL)
- Ambient Occlusion
- ORM(Ambient Occlusion/Roughness/Metallic)
- Packed Reticle map (Color/Emission/Alpha) – Note: this is a custom non-PBR map, used specifically for reticle display.
Geometry:
- Triangles: 24,777
- Vertices: 12,962
Included Files:
- Blender (.blend) source file (v4.3)
- Exported FBX and OBJ formats
- Full PBR texture set (PNG)
This asset is ideal for use in realistic military FPS games, tactical training simulations, or cinematic rendering environments.If you have any questions or need assistance with the asset, feel free to contact me — I’m always open to help or feedback.
https://t.me/silent_symmetry