I created this huge scale 125 miles x 125 miles terrain from high precision Dem data, so topography is very precise and realistic. The textures itself are very clean, no clouds,.... I also added hiking and traffic maps.
Technical Specifications
• Location: Alaska, Alaska Range, Denali national park
• Precision: 5m (Capturing intricate geological details.)
• Width: 201 km x 201 km ( 125 miles x 125 miles), Elevation: 6190m (20 308 feet).
• Mesh size is optimized for performance.
• Height maps are included if you to control number of polygons.
Textures & Maps (8K Resolution)
8K Textures (Lossless PNG):
• Satellite
• Hiking
• Traffic
• Ambient Occlusion (AO)
• Roughness
• Metal
• Normal (OpenGL, Y+)
Height & Displacement (High-Bit Depth)
• Mesh height(displacement) map available as 16-bit PNG and 32-bit TIFF for maximum precision and artifact-free displacement.
General Info
• Model is created according to Stem Cell certification criteria - standard and Stem Cell certified.
• Preview renders done in variety of lightning conditions, from dawn, morning - midday.
• Mostly rendered with real time renderer in standard lightning conditions without post processing. What you see is what you get.
• Designed for ease of use with no hassle. Just drop and render.
Spend your hours on storytelling, not terrain cleanup—this mesh is stage-ready out of the box.
Native | Blender 4.5 | Cycles Render Blender 3.4 | Blender Render 3,4 Maya 2017 | Arnold 5.3.1.1 Maya 2015 | V-Ray 3.2 Cinema 4D R18 | Arnold 3.2 Cinema 4D R18 | Advanced Render 3.2 3ds Max 2015 | V-Ray 5.20.23 3ds Max 2018 | Arnold 7.0 FBX USDz glTF