A small pack of realistic weapon attachments with hand painted PBR textures, replicated from real world brands but rebranded to avoid copyright, low poly models with optimized LOD's and textures. Game ready for Unreal Engine 4.
Features.
- Contains a blueprint that manages the attachments and lets you easily customize the reticles for each scope.
- Picture In picture scope setup.
- 3 Scopes Meshes.
- 2 Foregrips Meshes.
- 3 Unique Reticles.
- 19 (4096x4096) PBR Metal Rough Textures.
- 2 (1024x1024) Textures.
- 2 (256x256) Textures.
Scaled to Epic skeleton: Yes Tris Count: 18464 (All meshes combined) Collision: Yes, Custom Collision and generated.** LODs in UE4:** 4 Number of Meshes: 5 Meshes Number of Materials and Material Instances in UE4: 4 Master Materials, 9 Material Instances Number of Textures in UE4: 23
Native Formats: UASSET (UnrealEngine, filesize: 211 MB)
Exchange Formats: FBX (Autodesk FBX, filesize: 181 MB)