Weapon Laser Sight for Games Low-poly 3D model
Home Catalog Weapon Laser Sight for Games Low-poly 3D model

Publication date: 2018-11-06

Buy Weapon Laser Sight for Games Low-poly 3D model

$9

License: Editorial No Ai

Rigged PBR Realtime Animated Free
author:

venombite

Renders and source materials belong to the author venombite.
Specifications
Platform
cgtrader
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
2456
Vertices
1433
Geometry
No N-gons | No faceted geometry | Manifold geometry |
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $9.

How do I download this 3D model?

To purchase this model, click the "Go to purchase" button.

What license applies to this model?

The Editorial No Ai license applies to this model. More details are available via the "Go to purchase" button.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. Full specs are available in the Specifications block.

What textures and materials does this 3D model include?

This model has textures, including PBR, but no separate materials are defined. Full specs are available in the Specifications block.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
Laser Sight is used as weapon attachment for more accuracy shooting. Plus, they’re fun to operate and look really cool in games.

Model format:

FBX

OBJ

Blend

In Blender we use GLTF material to use the textures for Cycles renderer.

The textures are in 2048x2048 resolution, ready for Unreal Engine and Unity.

Unreal Engine:

Base Color Map

Normal Map (directx)

Emissive Map

OcclusionRoughnessMetallic Map.

OcclusionRoughnessMetallic map consists of Ambient Occlusion in Red channel, Roughness in Green channel, and Metallic in Blue channel.

Unity:

Normal Map

MetallicSmoothness Map

Ambien Occlusion Map

AlbedoTransparency Map

Emissive Map
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