Wildebeest (FUR) (RIGGED) 3D model
Home Catalog Other Wildebeest (FUR) (RIGGED) 3D model

Publication date: September 30, 2010

Buy Wildebeest (FUR) (RIGGED) 3D model

$379

License: Editorial Uses Only

author:

Massimo Righi

All content related to this 3D asset—including renders, descriptions, and metadata — is credited to its original author, «Massimo Righi». CGhub does not claim copyright ownership over the content used.
  • Description
  • Formats
***UPDATED 2011***


High Detailed Realistic Wildebeest (Gnu) FULLY RIGGED animation-ready, completely UVmapped and smoothable, made with Maya - Shave and A Haircut for fur(see the bottom of the page for further informations)
**********************************************************************************************
This scene is Ready to render exactly as you see above (-see NOTE-) with MentalRay settings.
This model has been modeled with a clean topology based on loops and quads.

It is RIGGED animation-ready and smoothable.

-Full body rig and head/facial controls including movements for mouth/tongue/eyelids/eyebrows/nose and more.

-Teeth - Gum - Tongue included.

The model is provided with 4k high resolution textures (color map is .TGA):

color(4096x4096)
bump (4096x4096)
specular (4096x4096)

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This pack includes all the following formats:

.ma (maya 2010 ascii)
.mb (maya 2010 binary)

Polycount (quads):

main: 7302
eyeballs: 256
teeth,gum,tongue: 4998

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SHAVE AND A HAIRCUT NOTES:
The Fur is made with Shave and A Haircut for Maya 2010 so you would need that software to render the fur out.
The actual rendering time is about 6 minutes for an HD 1200X1200 frame (rendered on a system based on intel pentium quadcore with 8 gigs ram)
--9 different hair systems for a total of 415k hair prims.
The Shave and Haircut Fur is included in each MAYA 2010 formats (ma/mb)

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NO POSTWORK ON THESE RENDERS (MENTAL RAY)
Native | Maya 2010ma/mb | mental ray

3D Model details

  • turbosquid Platform
  • Animated
  • Rigged
  • Ready for 3D Printing
  • VR / AR / Low-poly
  • PBR
  • Textures
  • Materials
  • UV Mapping
  • Polygons: 12556
  • Vertices: 12705
  • Geometry: Unknown
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