Maya scene is ready to render. Models have Arnold render materials in maya scene. Preview images rendered by Arnold Render I didnt use any post prodution effects on render images.
Textures designed and exported from Substance Painter. Textures from substance painter are in textures.rar fileTexture resolution is 4096 x 4096Maya project has its own texture files in sourceimages folder.
3 texture set is available. Rusted(damaged), Normal(steel) and Hammered materials are in maya file.
There are both high, low and base version of fbx and obj files. They are seperate rar files for each model type. Maya scene have all versions with materials.Hdr file is in maya project's sourceimages. Clean Maya Outliner and HistorySubstance Painter project file is in axe_substance_painter.rar
Maya Project has 3 version of model. Base, low poly and high poly versions. Models also have uv maps of their own. Uv maps are unwrapped and non-overlapping
OBJ (OBJ, filesize: 594 KB), SPP (Substance Painter, filesize: 229 MB), TEXTURES (Textures, filesize: 109 MB), FBX (Autodesk FBX, filesize: 329 KB), MA (Autodesk Maya, filesize: 232 MB), MEL (Maya Mel Script, filesize: 232 MB), GLTF (glTF, filesize: 68.3 MB)