Yatagan Ottoman sabre 3D model
Home Catalog Yatagan Ottoman sabre 3D model

Publication date: 2018-11-03

Buy Yatagan Ottoman sabre 3D model

$15

License: Royalty Free

Rigged PBR Realtime Animated Free
author:

tapsiful

Renders and source materials belong to the author tapsiful.
Specifications
Platform
cgtrader
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
610
Vertices
549
Geometry
No N-gons | No faceted geometry | Manifold geometry |
Plugins used
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $15.

How do I download this 3D model?

Click the "Go to purchase" button to buy and download this model.

What license applies to this model?

The Royalty Free license applies to this model. More details are available via the "Go to purchase" button.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

Yes, this model has UV mapping. Full specs are available in the Specifications block.

What textures and materials does this 3D model include?

This model has textures and materials. Full specs are available in the Specifications block.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
Low poly count model of the Ottoman yatagan sabre.

- One multi/sub-object material
- One 2048x2048 diffuse TGA texture map with related bump, specular and roughness maps
- Plain mesh file without any external plugin requirements or lighting setup
- Low poly count, suitable for game engines or real time 3D presentations
- Original and authentic historical weapon design
- Real world size with 100% scale
- Texture map paths cleaned
- Textures are suitable for PBR

OBJ and 3DS file formats may lack some features and details due to the limitations of those formats. The texture files are in 'RAW' painted format, might require some conversion for different game engines.
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