Long Shotgun 04 Black and Sandal Single Mat All PBR Unity UE Textures 3D model
Home Catalog Long Shotgun 04 Black and Sandal Single Mat All PBR Unity UE Textures 3D model

Publication date: August 08, 2025

Buy Long Shotgun 04 Black and Sandal Single Mat All PBR Unity UE Textures 3D model

$49

License: Editorial Uses Only

Rigged PBR Realtime Animated Free
author:

Eight Vertex

Renders and source materials belong to the author Eight Vertex.
Specifications
Platform
turbosquid
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
37468
Vertices
38370
Geometry
Unknown
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $49.

How do I download this 3D model?

Click the "Go to purchase" button to buy and download this model.

What license applies to this model?

The Editorial Uses Only license applies to this model. More details are available via the "Go to purchase" button.

Does it include rigging and animation?

No animation, rig only. Check the Specifications block for technical details and Additional information for the full picture.

Does this model have UV mapping?

Yes, this model has UV mapping. Check the Specifications block for technical details and Additional information for the full picture.

What textures and materials does this 3D model include?

This model has textures and materials, including PBR. Check the Specifications block for technical details and Additional information for the full picture.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
The Photorealistic 3D model of Long Shotgun 04 Black and Sandal With Single Mat, This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc

Features:
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.

- Stemcell eligible non rig blender file is attached as native file

- Additionaly Rigged Blender file is also attached

- Rigged in both Maya and Blender only.

- Rigged properly using Armature and Global control. All bone constraints are set in Blender.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
-Units: meters.
-PBR textures are available for both Specular-Glossiness and Metalness-Roughness workflow

Materials

Texture Maps and Resolutions

All Metallic and Specular Maps

(Supports for 3D Softwares and Renderers)

- Basecolor (4K)(2K)(1K)

- Diffuse (4K)(2K)(1K)

- AO (4K)(2K)(1K)

- Roughness (4K)(2K)(1K)

- Glossiness (4K)(2K)(1K)

- Metallic (4K)(2K)(1K)

- Specular (4K)(2K)(1K)

- NormalDirectX (4K)(2K)(1K)

- NormalOpenGl (4K)(2K)(1K)

- Opacity (4K)(2K)(1K)

Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)

Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)

UE4 Packed
- Basecolor (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
- OcclusionRoughnessMetallic (4K) (2K) (1K)

Black and Sandle Shotgun
PolyCount Without Subdivision
Vertices - 38370

Faces - 37468

Tris - 72616

Bullet

PolyCount Without Subdivision
Vertices - 763

Faces - 820

Tris - 1506

The units used in this project are,

Unit System : Metric

Length : Meters

Rotation : Degree
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