The Photorealistic 3D model of Machine Gun Black and Sandal Generic 3D Model. This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc.
Features:
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results. -Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs
-Models are rigged in both Blender and Maya
-No extra plugins are needed for this model.
-Units: meters.
-PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows
Texture Maps and Resolutions PBR - Metallic and Specular Maps
- Basecolor (4K) (2K) (1K)
- Diffuse (4K) (2K) (1K)
- Roughness (4K) (2K) (1K)
- Glossiness (4K) (2K) (1K)
- Metallic (4K) (2K) (1K)
- Height (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- AO (4K) (2K) (1K)
- NormalDirectX (4K) (2K) (1K)
- NormalOpenGl (4K) (2K) (1K)
Texture Maps for Unity Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
UE4 Packed
- Basecolor (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
- OcclusionRoughnessMetallic (4K) (2K) (1K)
Machine Gun16 Sandal PolyCount Without Subdivision
- Vertices - 39998
- Faces - 39759
- Tris - 76190
Machine Gun 07 Sandal PolyCount Without Subdivision
- Vertices - 31298
- Faces - 32152
- Tris - 61699
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Native | Blender 3.6 | Cycles Render 3.6 Maya 2017 | Arnold 5.3.1.1 Maya 2015 | V-Ray 3.2 Cinema 4D R18 | Arnold 3.2 Cinema 4D R18 | Advanced Render 3.2 3ds Max 2015 | V-Ray 5.20.23 3ds Max 2018 | Arnold 7.0 Maya 2022 | Arnold 6.2 Blender 3.6 | Cycles Render 3.6 FBX USDz OBJ FBX glTF Other Textures