Shotgun Collection 01 All PBR Unity UE Textures 3D model
Home Catalog Shotgun Collection 01 All PBR Unity UE Textures 3D model

Publication date: August 15, 2025

Buy Shotgun Collection 01 All PBR Unity UE Textures 3D model

$174

License: Editorial Uses Only

Rigged PBR Realtime Animated Free
author:

Eight Vertex

Renders and source materials belong to the author Eight Vertex.
Specifications
Platform
turbosquid
Animated
Rigged
3D Print ready
VR / AR / Low-poly
PBR
Textures
Materials
UV Mapping
Polygons
0
Vertices
0
Geometry
Unknown
Usage recommendations
Realtime rendering
PC Game development
Mobile Game Development
VR/AR applications
Visualisation
Cinema
Advertising
3D Printing
CAD Engineering
E-Commerce & Interactive 3D Web
FAQ
Is this a free 3D model?

No, this model costs $174.

How do I download this 3D model?

To purchase this model, click the "Go to purchase" button.

What license applies to this model?

This model comes with a Editorial Uses Only license. See the seller's page (via "Go to purchase") for the full terms.

Does it include rigging and animation?

This model has no rig or animation. It is a static 3D object.

Does this model have UV mapping?

No, this model does not have UV mapping.

What textures and materials does this 3D model include?

This model has no textures or materials.

Can I use it for 3D printing?

No, this model is not intended for 3D printing.

Additional information
The Photorealistic 3D model of Shotgun Collection 01 With Single Mat, This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc
Features:
-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.

- Stemcell eligible non rig blender file is attached as native file

- Additionaly Rigged Blender file is also attached

- Rigged in both Maya and Blender

- Rigged properly using Armature and Global control. All bone constraints are set in Blender.
-Clean and optimized topology is used for maximum polygon efficiency.
-All textures and materials are tailored and applied for high quality render results.
-Mid Poly and optimized for use for games, films, commercials, etc.,
-All objects have fully unwrapped UVs and UVs are Overlapped to utilize more UV space and high texture quailty.
-No extra plugins are needed for this model.
-Units: meters.
-PBR textures are available for both Specular-Glossiness and Metalness-Roughness workflow

Materials

Texture Maps and Resolutions

All Metallic and Specular Maps

(Supports for 3D Softwares and Renderers)

- Basecolor (4K)(2K)(1K)

- Diffuse (4K)(2K)(1K)

- AO (4K)(2K)(1K)

- Roughness (4K)(2K)(1K)

- Glossiness (4K)(2K)(1K)

- Metallic (4K)(2K)(1K)

- Specular (4K)(2K)(1K)

- NormalDirectX (4K)(2K)(1K)

- NormalOpenGl (4K)(2K)(1K)

- Opacity (4K)(2K)(1K)

Texture Maps for Unity
Universal Render Pipeline(URP) - Both Metallic and Specular Workflows
- AlbedoTransparent (4K) (2K) (1K)
- MetallicSmoothness (4K) (2K) (1K)
- SpecularSmoothness (4K) (2K) (1K)
- Normal (4K) (2K) (1K)

Unity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows
- Basemap (4K) (2K) (1K)
- MaskMap (4K) (2K) (1K)
- Specular (4K) (2K) (1K)
- Normal (4K) (2K) (1K)

UE4 Packed
- Basecolor (4K) (2K) (1K)
- Normal (4K) (2K) (1K)
- OcclusionRoughnessMetallic (4K) (2K) (1K)

Long Shotgun 01 Wood and Black
Vertices - 14987

Faces - 14996

Tris - 28146

Small Shotgun 02 Sandal and Black

Vertices - 21954

Faces - 22800

Tris - 42102

Small Shotgun 01 Silver and Black

Vertices - 15794

Faces - 15650

Tris - 29474

Long Shotgun 03 Black and Sandal

Vertices - 20572

Faces - 20142

Tris - 38712

Long Shotgun 04 Black and Sandal

Vertices - 38370

Faces - 37468

Tris - 72616

Bullet

PolyCount Without Subdivision
Vertices - 763

Faces - 820

Tris - 1506
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